5th of Septober, Spring, 5510. Psychic Rain
I found a wounded cat today. While I was carrying him back I noticed something was going on back at our barracks. A trader was visiting, but they were fighting something or someone. Apparently some raiders from the Stabber Party decided to welcome us to the neighborhood, apparently you can’t catch a break anywhere in this godforsaken world.
The traders managed to fight off 2 of them, while I was carrying the cat back. The trader lost one of their people and one of their muffalos and two boomrats, I’m glad it was raining. Our walls seem intact. I tried my best to patch him up. I’ve decided to name him Jackson.
I looked out through the door and noticed that two more bandit raiders were making their way to our barrack. While I was looking down my sights Ralph went charging straight at one of them. He got shot 4 times, and they kicked at him. He was downed…
I had to retreat back into the barrack, and figure out how to deal with them. The rain really makes it harder to aim. As soon as they got in the door they noticed the luciferium on the floor, and picked it up to run away with. I knew that this was my chance, when the muffalo went down outside it had dropped a psychic insanity lance, and I knew that if I could get to it in time, I may be able to distract them enough to save my supplies.
I don’t know what it is about pirates like these but, they quickly get distracted by booty and ignore people around them even if they are about to get hurt. I’ve seen them run straight over traps, with no regard to their own life. But we didn’t have any traps. I made it around the corner of the house, picked up the insanity lance and moved around the building, I figured I could cut into their path and reach them faster if I went around entirely on the north side of the building rather than going back around the south side, as I could tell they were heading west. The lance lived up to its name, as it hit the first raider they immediately dropped the luci, turned around and attacked their companion, who just kept moving. I was in a good position to shoot them with my sniper rifle, even in the rain, my shooting skills are fairly accurate. I aimed for the one making a beeline for the forest edge first. That forest is too thick to follow anyone through. And I figured it was my best shot. I downed him on my second shot. Now it was time to deal with the confused one. They hadn’t redirected their rage towards me or anyone else yet, so I could slowly take my aim. I hit them in the chest, and they went down.
Now Ralph, was he alright? I picked up the luciferium, to get it out of the rain, and dropped it off inside, ran straight for Ralph who was on the other side of the building. I assessed the damaged and figured that I could carry him inside to patch him up. He wasn’t bleeding too badly, but if I had let him be he would’ve bled out over night, no doubt.
I checked in on Jackson again, he seemed to be doing alright.
Our guests however. Two of them started fighting and wouldn’t stop until one of them went down, unfortunately the one who started the fight went to fight someone else as well. I shouldn’t have taken in guests before I had proper lodging set up for them, but I really wanted the company.
Phew. It’s been a long day. Oh, I almost forgot to mention, I managed to set up a little kitchen corner, so Von Napier can cook us some nice meals tomorrow. I really don’t know how to cook, but at least I can build things.
I hope the rain will let up soon.
We continued all the way north, as far as the staked out path would take us, before we have to go off into the part of the Oomera Forest that rests between Rhino Chestnut Swamp and Tona Wetlands, two swamps we want to avoid crossing if we can. We reached Waroon, a Butistan village, at the end of the path, and got a chance to rest.
The limited information they had about the drop pod seems to indicate that it is indeed somewhere beyond Rhino Chestnut Swamp, and they figured that it’d be best for us to continue north-northwest until we hit the next staked out path. It’s not even any old asphalt roads there, just dirt paths made by caravans taking those paths over the years. They said that if we continue following that path we’ll eventually meet a bend of an asphalt road, and in that bend there should be another village. If they didn’t see the drop pod go beyond them, we can begin to triangulate where Cannon and Von Napier set up camp.
We’re staying here until tomorrow, then we’re getting a move on, we need to cross two rivers, and by the third we should find the path. I hope no predators find us first. It should take us about two days to reach the 3rd river, then we can rest again before moving further on following the road.
This is a RimWorld character journal, mainly following a pawn by the name of Cannon and their journey as they keep a diary on the rim. This is using a modded game as a source, so some things may differentiate from the core game.